Maxine Toledo
Digital Artist | 3d generalist
ABOUT
Concept Artist and 3D Generalist focused on Character Designs and ArtI am an illustrator and currently studying 3D animation is SAE University, Dubai. I am proficient in 3D sculpting, modeling, texturing, and rendering, and quite flexible for the animation pipeline of pre-production, production, and post-production. I am open to learn more tools to enhance my works and improve my skills.I decided to focus more on Character Art in every aspect, I am passionate in creating concepts and designs as illustrations. I am also skilled at bringing these 2D designs into 3D models and am aware of the process of making them animation ready and functional.I've been doing digital art for over 5 years now, creating original works, fanarts, and simple animations and sharing them online. I decided to take it to the next level and learn 3D animation, I am open to learning new things, and taking opportunities. I am also experienced in team leading and direction for all of my group projects. I can easily adapt to new environments and willing to take feedback or criticism to better my abilities as an artist.
You can contact and find me here!
email: [email protected]
Instagram: @max_eeraInterested in:
Freelance | InternshipsAvailable to work
Character Concept Designs
Personal Original Character Concept Art (2022)
Character Design for university project "Aruine" (2024)
"Yu-mi" Character Sheet for University Project (2023)
Character Concept Sketch for University Project - Game Character (2024)
Character Design for Collaborator (2023)
Character design for university project "Experiment 1848" (2023)
Personal Original Character Redesign (2024)
Illustration Works
Matte Painting project "Remnants of Jormungandr" (2024)
"Yu-mi" Original Character Illustration
Genshin Impact "Fleeting Colors in Flight" 2022 Fanart Contest submission (3rd Place Winner)
Character Illustration for Collaborator
TXT of Hybe Labels Fanart Contest (2023) Submission (Participant)
Poster for university project "Aruine" (2024)
Illustrations for Group Projects (Click image to view project)
Other Works: Character Concept
Personal Original Character Concept Art (2022)
"Yu-mi" Character Sheet for University Project (2023)
Character Concept for University Project (2024)
Character Design for Collaborator (2023)
Other Works: illustrations
"Yu-mi" Original Character Illustration
TXT of Hybe Labels Fanart Contest (2023) Submission (Participant)
Genshin Impact "Fleeting Colors in Flight" 2022 Fanart Contest submission (3rd Place Winner)
Character Illustration for Collaborator
Illustrations for University Group Project: Aruine
Poster
Promo Illustration
Teaser Illustration
Find the full project below:
Illustrations for University Pair Project: Experiment 1848
Story Illustration for Act 1
Story Illustration for Act 2
Story Illustration for Act 3
Title Poster
Teaser Illustration
Find the full project below:
Concept Art for University Group Project: House of Memories
Concept Variation of "The Musician"
Character Reference Sheet for "The Musician"
Character Reference Sheet for "Lost Boy"
Find the full project below:
3D works (model, texture, and render)
Logo Animation for Official Dance Group HRZN
Description: Collaboration work with HRZN for the release of their new logo.
Softwares Used: 3Ds Max - Vray Render, Unreal Engine
3D Character for University Group Project "Aruine"
Description: Character made to be functional for short animation film Aruine that I also directed and did post production.
Softwares Used: Zbrush, Blender, 3Ds Max, Substance Painter, Unreal Engine
Find the full project below:
3D Character for University Group Project "Experiment 1848"
Description: Character made to be functional for short cinematic Experiment 1848, character does looping idle animation
Softwares Used: Zbrush, 3Ds Max, Substance Painter, Unreal Engine
Find the full project below:
3D Character Specialization Project for University
Description: Character sculpt non-functional and polypainted. Design intention of a villain demon for a game.
Softwares Used: Zbrush, Marmoset Toolbag
3D Environment Concepts for University projects
"Sun & Moon" Deities Cathedral" made in 3Ds Max, Rendered with Vray
"Sun & Moon" Deities Cathedral" Alternative Shot
"Sun & Moon" Deities Cathedral" Close up
Compositing Projects I've done
I am also quite skilled in video editing, including compositing and motion graphics
COMPOSITING SHOWREEL